A war game that fits in the pocket!
When pressed for time and table space and the hankering for battle hits, this is the perfect remedy – and it is portable!
Tiles represent troops and troops make up units in your army: just determine the size of the battle and create your own army from a pool of existing troops.
Each tile hits on certain rolls, and some can only melee while others can shoot. Some tiles also have special traits which can affect their whole unit or their whole army.
Armies fight in three sectors – the battlefield. The goal is to eliminate at least half the value of your opponent’s army.
Celts vs. Romans is the first in the Ancients line and also the first in the Pocket Battle series. Each Pocket Battles game will feature two armies from a particular era or genre (yes, fantasy and sci-fi, we are looking at you).
The basic rules of the game are fairly simple; two armies face each other in battle. The armies are split into three columns and two rows. Players must decide, at the start of the game, how many points they will give to their armies, determining how many points it will take to defeat the opponents army. (At least half of the points).